Battle for Gilneas is a Cataclysm battleground, today it has been retro-ported and converted into a module for AzerothCore, hence, with this module you can play Battle for Gilneas on WOTLK (3.3.5).
The module version is available as a reward for AzerothCore contributors (all people who have contributed at least once to the project).

As a result, the module contains client-side and server-side code, because of that the player will need to download the client-side patch in order to play it. On the server-side, integrating the BG in your AzerothCore server is very easy since it’s released as a plug-and-play module.

How does the battleground work?

Battle for Gilneas is a 10 vs 10 resource race battleground set in the Ruins of Gilneas, for players level 85 and above.

Much like Arathi Basin, the players must control strategic capture points on the map to accumulate resources. The first team to gather 2000 resources wins.

There are three bases in Battle for Gilneas:

  • Mine
  • Lighthouse
  • Waterworks

Compared to Arathi Basin this battleground has fewer bases, it is smaller but there is more distance between the bases and the players need to get more points to end the battleground.

In order to the lore, the battleground represents an important part of the Alliance-Horde war, the invasion of Gilneas.
This is a battle between the forsaken and the worgen for control of Gilneas.

Battle for Gilneas World Map

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Twin Peaks is a Cataclysm battleground, today it has been retro-ported and converted into a module for AzerothCore, hence, with this module, you can play Twin Peaks in WOTLK (3.3.5).
The module version is available as a reward for AzerothCore contributors (all people who have contributed at least once to the project).

As a result, the module contains client-side and server-side code, because of that the player will need to download the client-side patch in order to play it. On the server-side, integrating the BG in your AzerothCore server is very easy since it’s released as a plug-and-play module.

How does the battleground work?

Twin Peaks is a 10 vs 10 Capture The Flag (CTF) battleground for players at level 85 and above. It consists of a battle between the Wildhammer dwarves and the Dragonmaw orcs, the environment is Twilight Highlands.

In order to the mechanics for Twin Peaks are identical to those for Warsong Gulch, as the followings:

  • a faction wins when they have returned three enemy flags within 25 minutes, or if they have returned the most flags (or capped last in case of a tie) when the timer runs out
  • the longer a flag carrier holds onto a flag, the more damage the player will take.

Twin Peaks World Map

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Slavery Valley is a custom battleground developed by Snoopzz in the 2016. Today it has been improved and converted into a module for AzerothCore. The module version is available as a reward for AzerothCore contributors (all people who have contributed at least once to the project).

The Slavery Valley map is created using the world PvP zone Tol Barad structures, as a result, different zone like “The Prison” appear similar, but all the map and battleground are developed from scratch, probably using tools like Noggit.

How does the Slavery Valley BG work?

  • Any faction has 80 points (as default), the goal is decrease the points of the opposite faction by killing the players or the boss.
  • There are three bases: Mine, Restless Graveyard, Prison.
  • Restless Graveyard and Mine give you the Spirit Healer of the base.
  • Mine, if taken, buffs the team with Mine Buff, it increases your damage by 5%.
  • Restless Graveyard, if taken, buffs the team with Restless Soul Graveyard Buff, it increases your stamina.
  • If you kill a player you inflict 1 point to the opposite faction, if you take Prison you inflict 2 points when you kill a player.
  • The base Prison has no graveyard.
  • There are two bosses one for each faction.
  • When you kill a boss inflict 10 points to the opposite faction, if you took all the bases, when you kill the boss you inflict 25 points to the opposite faction.
  • If one of the two bosses die, the other boss disappear.
  • The bosses (re)spawn after 5 minutes.

Slavery Valley AzerothCore custom BG module - World Map

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